I think I've tracked down the ultimate tool for making paper models using Blender. Up until now I've been using UV-unwrap, part of Blender but it turns out that this isn't as accurate as I was hoping. To be fair, it is not intended for the use to which I was putting it. After a bit of searching I can across this Blender Add-On which you can download for free here.

Then it is simply a case of making your model (more of which later) and clicking Save -> Paper Model...

...and printing it out. How cool is that!?

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Comments
Josh Miller
Hey Rob,
Have you looked at using pepakura. Its sole purpose is to unwrap 3d models. You should check it out.
robives
I've looked at Pepakura - looks good but I use a Mac and it is Windows only.
Carol
Do you know anything about Rhino?
See example of smash function here:
http://papermatrix.wordpress.com/2011/02/19/sphere-001/