If you've been following my Instagram feed you'll have seen this character already. With halloween approaching fast I thought it was time to bring him to life.
My plan is to animatate Frankie by connecting him to a vertical rotating shaft on a Mesh Gear box then, using a horizontal cam profile on the box top, I plan to make his arms move up and down as he turns round. He actually looks pretty good just turning without any arm movements but the moving arms will hopefully add an extra dimension.
Keep checking back to see how he is progressing!
While I was working on the final layout of the Triceratops model the final prototype was sitting on the desk next to me. I kept picking it up and playing with it, looking at how the various joints worked. In the end I just wasn't satisfied with how the head moved. It just didn't have enough range of movement. I stopped the layout/colour process and went back to the prototype to see how it could be improved.
Here's what I came up with. Click on the image here to see an Instagram video of the improved neck joint in action.
The original model had the neck fixed to the body then a two axis joint inside the head . The new version has a second two axis joint inside the body. It makes the head much more flexible and, I think, it is a big improvement to the final model. Here is the new two link, two axis neck piece.
...and here it is fitted into the body.
The new joint gives a much wider range of movement and makes the Triceratops far more poseable.
So, part layouts to redo then the colour. Won't be long now.